ZSNES 1.51
ZSNES is a Super Nintendo emulator programmed by zsKnight and _Demo_. On April 2, 2001 the ZSNES project was GPL'ed and its source released to the public. It currently runs on Windows, Linux, FreeBSD, and DOS.
Last update
24 May. 2012
Licence
Free
OS Support
Windows 95, Windows 98, Windows Me, Windows Vista, Windows 7
Downloads
Total: 1,559 | Last week: 7
Ranking
#56 in
Tools & Editors
Publisher
Zsnes Team
Screenshots of ZSNES
ZSNES Publisher's Description
ZSNES is a Super Nintendo emulator programmed by zsKnight and _Demo_. On April 2, 2001 the ZSNES project was GPL'ed and its source released to the public. It currently runs on Windows, Linux, FreeBSD, and DOS.
I'm pleased to announce the 73rd release of ZSNES - ZSNES v1.51.
This release is mostly a bunch of bug fixes for things new and altered in v1.51.
On the emulation side of things, we now finally have 224 lines displayed correctly, and some minor timing fixes. Major emulation core changes won't be until a future release.
I would like to thank all those who reported bugs and sent in patches for v1.50, we've fixed roughly 3 dozen problems that cropped up with v1.50, including issues with loading older save states and various save state saving/loading problems, so this release should now be quite stable.
For SDL users who had sound issues before, we've made some fixes to that, as well as added support for libao sound output. Run configure with --enable-libao to get the new sound options compiled in. See zsnes --help for a list of drivers you can use. Feel free to play with each one and see which works best for you, there should be something to make everyone happy. Note however that certain older Linux versions have a bug in their threading which would cause all libao drivers to not output sound. If you're having such an issue, install a new Kernel.
Also requested many times in the past was separate input for each game. I'm pleased to announce that with our new PSR language, adding this greatly desired feature was a cinch, so enjoy!
Lastly, people who have enjoyed the movie features with v1.50 should be happy to see that we've expanded them even more. For those of you dumping to raw or AVI, you're now able to specify a logo file to use in the config file. You're now also able to dump past the end of a ZMV.
I'm pleased to announce the 73rd release of ZSNES - ZSNES v1.51.
This release is mostly a bunch of bug fixes for things new and altered in v1.51.
On the emulation side of things, we now finally have 224 lines displayed correctly, and some minor timing fixes. Major emulation core changes won't be until a future release.
I would like to thank all those who reported bugs and sent in patches for v1.50, we've fixed roughly 3 dozen problems that cropped up with v1.50, including issues with loading older save states and various save state saving/loading problems, so this release should now be quite stable.
For SDL users who had sound issues before, we've made some fixes to that, as well as added support for libao sound output. Run configure with --enable-libao to get the new sound options compiled in. See zsnes --help for a list of drivers you can use. Feel free to play with each one and see which works best for you, there should be something to make everyone happy. Note however that certain older Linux versions have a bug in their threading which would cause all libao drivers to not output sound. If you're having such an issue, install a new Kernel.
Also requested many times in the past was separate input for each game. I'm pleased to announce that with our new PSR language, adding this greatly desired feature was a cinch, so enjoy!
Lastly, people who have enjoyed the movie features with v1.50 should be happy to see that we've expanded them even more. For those of you dumping to raw or AVI, you're now able to specify a logo file to use in the config file. You're now also able to dump past the end of a ZMV.
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